
  "zodd" ver. 1.2  by maruhen

  This character from Japanese comic "Berserk" by Kentaro Miura.

    AI level setting in "zodd_AI.cns".   
    Player speed level setting in "zodd00.cns".     level=0 variable speed mode 

  modeling tool : Shade(character), Bryce(effects)


  air (hit trip) recover   x+a
  air turn  (while front jump) 

  scratch   x
    combination   x, x, x  or  y
  upper scratch    + x, x  or  y
  overhand stroke     + x

  punch   y
    combination   y, y, y, x, x  or  y
  horizontally punch    + y
  upper punch    + y, y

  throw   a
    combination  (after finish)  x  or  y
  receive throw  (high)   + a
    combination  (after finish)  x  or  y

  receive attack (while guard)  x + y  (power -1000)






